![]() This is all beyond me! I usually just pick shaders in retroarch and it figures everything out for me, haha. If I keep them at 320x240 for everything some of them look not terrible, but text is almost unreadable because the scanlines are too frequent for the resolution I'm at (I assume). Retroarch SNESC Overlays borders and Aspect ratio customization. What settings should I use for Screen Width and Height and Frame Width and Height to make everything play nice? Almost every CRT shader ends up with wonky scanlines or weird colors no matter what I do. To install the emulator on the machine we want to use, just enter Load kernel. I don't totally know what that is unless it's specifically what resolution you have the literal output at? Nocturne renders at 512x448, I have it stretched to 640x480 then I'm using a double sized window to display it at 1280x960 (since PCSX2 doesn't have an integer scaling option for fullscreen). Most of the shaders give options like Screen Width and Height and Frame Width and Height, and it even gives a tooltip with Frame Width and Height saying that if you're using an emulator you should set it to the Emu video frame size. ![]() So how can I get it to Stretch and/or Change Ratio in RetroArch hunterk 20 March 2018 01:37 4. The closest I can get is with Lottes, but even then I don't know if it looks 'right' or just 'good' (I guess I shouldn't care, but I still would like to know what I'm doing wrong with the others). hunterk: Either set your aspect ratio to 16:9 (or whatever your monitor’s aspect ratio is) and just stretch your screen to fit or put on an overlay border over the black part. With super gameboy border to cover the black borders. ![]() Im looking for a good gameboy advance border/shader for my launchbox setup on a 4k tv (widescreen). Retroarch Config:- RetroArch Version: 1.7.7- RetroArch & OS Resolution: Native 3840x2160 (4K)- Core (GBA): VBA Next- Aspect Ratio: 16:9- Captured at: 2K 60f. MAME 2000 running on RetroArch PSP It takes advantage of Cyclone/DrZ80 CPU cores to run many old 80s and early 90s games at fullspeed MAME 2000 running on RetroArch PSP It takes advantage of Cyclone/DrZ80 CPU cores to run many old 80s and early 90s games at fullspeed Video. ![]() For example, the SNES controller has the Y en B assigned to A and X, which I would like to turn around. How do you add a border for retroarch on mobile Question Im using a Samsung tablet with dex that makes it so you can have the interface look like a linux screen, So that everything can look nicer and can be found easier. All the buttons get assigned automatically, however, some are not to my preference. From Brandons sideburns to Dylans sideburns to the whole gangs mom jeans, this 1990-2000 primetime soap, which helped define the. Does anyone know how to properly set up CRT shaders with Reshade on PCSX2? I'm trying to get Nocturne looking good, and I'm using those ported retroarch shaders posted earlier, but I just can't figure out what combination of resolutions to put in in the settings to get any of these shaders looking proper. Looking for perfect gameboy advance shader/border 4k tv. However, I am running into an issue with my Nvidia Shield TV controller in Retroarch. ![]()
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